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Tales of berseria eleanor combo
Tales of berseria eleanor combo















Pls dont spread bs and act like you know everything.

tales of berseria eleanor combo

Break Soul increase the damage of everything but break souls. Malak Artes increase the stagger time of everything but spells. Hidden Artes increase the chance of chance based effects occurring for everything other than artes.

tales of berseria eleanor combo

Martial Artes reduce the SG cost of everything but Martial Artes. ill be back if i find some more good ones after playing with her for abit ) You must first unlock these skills through leveling up. That's where you will be placing all of the skills that are listed. Be aware that the right-mouse button is bound to the down () in the Artes menu. came here for some eleanor combos to get me started. Some of my theorycrafted combos that I believe that works well and in tandem with each other. that happends when you try to attack with no/not enough SG.Īnyways. " decrease the damage and accuracy of the attacks" is also false. if your statement was true, i would only do 2 hits in this scenario. Velvet's Slag Assault cost 30 SG and is a hidden arte, 3 gems is slag assault 3 times. "using the same arte in a combo increases the SG cost" not true either.

#Tales of berseria eleanor combo free#

i assume a combo with 10+ martial artes in them would make all future hits free of charge. Those bonuses applies to ALL attacks further down the combo chain. Hidden artes increase status procc chance each martial arte decrease the cost of ALL subsequent artes in the combo by 10%. "Using Hidden Artes after 2 Base artes decrease the SG cost of the Hidden arte" is kinda wrong. Using Hidden Artes after 2 Base artes decrease the SG cost of the Hidden arte, using the same arte in a combo increases the SG cost and decrease the damage and accuracy of the attacks(as long as the combo count is on).Īnd its amazing to see how you, who bother to read the tutorial somehow manage to get everything you say, wrong. You find that you don't like an arte and already have one you like that does a similar job, sometimes you get a new one that replaces an old one like searing edge.Originally posted by Arn:I don't think you guys read the tutorial at all. Just try out new artes as you learn them, see what they target and if you like them/they're useful for an area.

tales of berseria eleanor combo

Twin whip goes on circle so I have a water + amorphous attack, mega sonic thrust goes on two of my X buttons so I can pick between fire beast and armoured earth as enemy formations change. I start adding new artes to my tree from there as I learn new things. Searing Edge for fire damage and beasts + a burn when I stun an enemy for extra souls.īreak souls are much simpler to understand early on, all you gotta know is that using it in a combo boosts your damage a bit in the combo, and the finisher is consistent dependent on the enemy you therionize. Circle helps gap close if I knock something away, stuns, does normal damage and is effective against crustaceans. Community content is available under CC-BY-SA unless otherwise noted. I have triangle for flyers and wind damage (with a gouging spin to gap close after the SD), square for normal/demihumans + a stun tool. Tales of the Abyss Combo Level 5 Add category Cancel Save. Triangle = swallow dance > gouging spin > SW > GS Square = Harsh rebuttal x4 circle = gouging spin x4 X = searing edge times 4. A lot of enemies only have one weakness so it's totally valid to have one button be the same move. As the other guy said, AI's don't really need setting up too much outside of "strategy".Īs for your own character, early on it's very simplified.















Tales of berseria eleanor combo